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Key Operations
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Sections

   
Table of Contents    
Access & Restrictions    
Your Desktop    
     
PEOPLE Module    

 

   

KEY ISSUE Module

 
   

LOCKSHOP Module

   
   Key Operations    
   Add a single key    
   Display Inventory    
   Modify Key Definition    
   Add/Remove Hooks    
   Add/Remove Location    
   Add/Remove Masters    
   Add/Cut NEW Key    
   Billing & Cost Centers    
   Bulk Transfer    

   Recall a KeyID

   

Masterkey Systems

   
   2 Step Progression    
   1 Step Progression    
   SFIC A2    
   SFIC A3    
   SFIC A4    
   Assa    

   Medeco

   

   Custom Developed

   
     
System Manager    
   People Configuration    
   Lockshop Config    
   Key Machine Config    
     

Features

   
Authorizations    
eKeyRequest    
   Request Methods    
   WEB Forms    
eKeyOrder    
ePhotoID    
eSignature    
iKeyID    
Keyrings    
Multiple Key Issue Sites    
     

F.A.Q.

   

Key Operations is the MAIN PAGE for each KeyID used in your system.  This page contains a snapshot of the typical information required by a locksmith to perform his or her everyday tasks, and links to supporting information.

 

Other aspects of the LOCKSHOP module are listed and linked in the column to the left.

 

From Key Operations a locksmith is able to view all of the criteria which was used to establish the KeyID.  

  1. A listing of the criteria used to establish the KeyID.

  2. A table is provided which indicates the proper pinning of cylinders (except for cross-keying). 

  3. Keys directly above and below the selected KeyID are displayed in an area indicated as "Masters", which follows the hierarchy established for the key within the masterkey system.

  4. Directly below the "Masters" table is the "CORE LOCATIONS" section, which displays all of the current core locations for the KeyID selected.  You can have as many core locations as needed to list all of the locations where the KeyID may be used.

  5. In the left hand links area, you will find a group listing for HOOK ASSIGNMENTS.  This space will provide the hook location, issue point (if MKI is being used), and the number of available keys at that hook location.

General Page  This is a view of how the workspace will look for a KeyID of A2AAAA1 in our test system.


KeyID Criteria

When a KeyID is created in KeyNET, there are certain criteria used to establish that KeyID.  That criteria is displayed for each KeyID used in your system.  When you have searched for a key and selected a specific KeyID that criteria is displayed in your workspace.  Notice, that the last item of the criteria is "Added By", which lets you know WHO added the KeyID to the system.  In our case, this KeyID was added by using KeyNET to generate a masterkey system.


Pinning Chart

 

The pinning chart tells the locksmith how to pin a cylinder for this KeyID.  This chart will only contain cross-keying information if the KeyID is listed separately as a cross-keyed KeyID.  For information about Cross-Keying, please refer to that section of the manual.


Masters

In this case, the KeyID A2AAAA1 is a Changekey; and there are no keys under this key in the masterkey hierarchy.  However, you will notice that KeyID A2AAAASS1 is directly above the A2AAAA1 in the masterkey hierarchy.  If you click on the link A2AAAASS1, that KeyID will become the KeyID displayed and will indicate the KeyID's above and below it.  In this way you may progress up and down the hierarchy of a masterkey system.  This is true for masterkey systems generated by KeyNET or if you have manually entered a systems and linked the keys together.


Core Locations

In this case, the KeyID A2AAAA1 is being used in three locations.  The Facility, Building, Room, Department and description of each  location is displayed.  The information associated with each core location can be accessed for editing purposes by simply clicking on the facility link for the appropriate core location.  This information is them kept in a history file, so that you may assess changes which have been,  with regard to moving, storage or other core related changes.


Hook Assignments

 

Hook assignments provides information about the number of keys available at an issue point and where keys with a KeyID should reside when at the issue point. 

  1. Some Facilities only have one Issue Point, their main key issue.  In which case the Issue Point would not be shown.  this is also true of the Issue Point in My Preferences.  Issue Points are only relevant if you are using the Multiple Key Issue (MKI) module of the program.

  2. Facilities who are using MKI may create as many auxiliary Issue Points as they have licensed.  When additional Issue Points are created, a whole new set of hooks are created for that site.  Additionally, USERS can set a default MKI location in their PREFERENCES, to default them to that site.  Locksmiths, who are the creators of the keys usually have access to all of the Issue Points so they can assign the keys they have created to specific sites, transfer keys between sights and generally manage the number of keys created.



How to ADD a Single Key

 

Keys may be added to your system, linked within masterkey systems which have been imported or manually created.

NOTE: If you have created a masterkey system using a KeyNET masterkey generation system, keys CANNOT be added and/or linked within the KeyNET generated system.  KeyNET masterkey generated systems create and identify all available KeyID's (blindcodes) within a system.  KeyNET generated systems only create complete systems, and there is no expansion.

 

To enter a KeyID (blindcode), start by clicking on the KeyNET link in the main menu bar at the top of SpectrumNET web page.

NOTE: it is always best to check to see if there are conflicts with the key you want to create before adding the key to the system.  This can be done by typing in the KeyID (blindcode), and searching to see if that identification already exists.  Conflicts with bittings or keyways can also be avoided by checking for this type of information before attempting to add a key.

 

Click on the CREATE link in the sub-menu bar.  The following screen will appear:

 

1.   Enter the new and unique KeyID (blindcode) into the space provided.

 

2.   Enter the bitting for the blindcode you are creating.

 

3.   If you have the Medeco module activated, enter the cut angles for each of the bitting depths.  If the key you are entering is not a Medeco key, leave this field blank.

 

4.   Enter the Keyway that this Blindcode uses for key blanks and cylinders.

 

5.   Enter the Brand of lock that this Blindcode uses.

 

6.   Enter the lock type that this key will be used with (Systems managers can add/delete/modify items in the drop down menu in System/Codes/KeyNET).

 

7.   Enter the Cut Code which you computerized key machine uses to properly cut the blanks for this blindcode. [not required]

 

8.   Enter the Jaw or Insert which your computerized key machine uses to properly cut this blindcode.  [not required]

 

9.  Most locks treat zero as a zero, so that is the default.  If the blindcode treats zero as a ten (Sargent and some non-US locks) then you have to option of changing zero to be treated as a ten.  When this happens, the pinning chart information is changed and the information sent to your computerized key machine is changed, so that the proper pinning is displayed and the proper keys are cut.

 

10.  If your lock uses a stack when Masterkeying, you should enter that stack height. [not required]

 

11.  Set the Admin limit (the maximum number of keys to be added to the KeyNET for this blindcode before KeyNET will stop allowing more keys to be added (the maximum number of keys can be changed by using the "Modify" link in the sub-menu bar.  This unique feature helps your to control the number of keys available.

 

12.  Click the save button...and the key has been added to the system.

 

NOTE:  The blindcode must be assigned a "HOOK" before keys can be added to the system.  Hooks are locations where keys are stored for issue, or when being returned from issue.

 

NOTE:  If you are manually adding a key to an existing masterkey system, or to a masterkey system that Spectrum Group has imported, please use the following procedure:

1.   Be sure you understand the hierarchy of the masterkey system you are working with.   An AA4 key is not normally under an AA3 key; but is usually a change key under the AA masterkey, or under the AAS1 sub-masterkey.

 

2.   Form the blindcode you want to associate with a masterkey system, click on the "MASTERS" link in the sub-menu bar displaying your blindcode.

 

 

3.   Enter the Master that is directly above your key in the hierarchy.  In this case it is the AAS1 submaster key...and click add.

 

The AA4 key now shows that the AAS1 key is the master directly over the AA4 blindcode in the masterkey hierarchy.

 

SPECIAL NOTE when working with Masterkey Systems:  The above example demonstrates the adding of a single key or a change key to your system.  If you are adding a key that is a sub-sub master, submaster, master, grand master, great grand master or above...make sure that you add the links for the key above, and the keys below in the hierarchy. 

Copyright ⓒ 1996-2006 The Spectrum Group. All rights reserved